INTRODUCTION

Stupid Joe, is a simple prototype of a Stealth/Escape room game realized in 5 days as exercise and personal experiment. 

The goal was to push me to make a prototype quickly and to realize an idea that could not work in my head with the aim of unlocking me creatively.

GAMEPLAY

Take control of Joe, a student who has forgotten his celleluar at school. 

Not wanting to give up his beloved gacha game you have to help him sneak into the school to find his cell phone without getting caught by the guards of the institute.

CONTROLS

PC 🖥️

Movement: pressing AWSD keys (works with controllers)

CREDITS

Characters assets : https://rgsdev.itch.io/animated-top-down-character-base-template-in-pixel-art-rg...

Tile and interior Sprites : https://zedpixel.itch.io/pixel-16-interiors-topdown-pixelart-asset-pack


StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorKevin Toninelli
GenrePuzzle
Made withGodot
TagsEscape Game, Pixel Art, Prototype, Stealth

Comments

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Good job Kevin!
Honestly, it was fun to be a challenge of five days of development. On the first try, I didn't understand how to avoid traces, but once I figured it out, the game became fun!
GG bud!

Hello Kevin!

Very nice and funny game, very short and clear!

Just 2 tips:

- It is necessary to explain better that the traces that the main character leaves are "at time"

- Sometimes the player will stuck in the furniture

Both of them will not broke the overall experience of the prototype

Well done my friend