Stupid Joe - Prototype
INTRODUCTION
Stupid Joe, is a simple prototype of a Stealth/Escape room game realized in 5 days as exercise and personal experiment.
The goal was to push me to make a prototype quickly and to realize an idea that could not work in my head with the aim of unlocking me creatively.
GAMEPLAY
Take control of Joe, a student who has forgotten his celleluar at school.
Not wanting to give up his beloved gacha game you have to help him sneak into the school to find his cell phone without getting caught by the guards of the institute.
CONTROLS
PC 🖥️
Movement: pressing AWSD keys (works with controllers)
CREDITS
Characters assets : https://rgsdev.itch.io/animated-top-down-character-base-template-in-pixel-art-rg...
Tile and interior Sprites : https://zedpixel.itch.io/pixel-16-interiors-topdown-pixelart-asset-pack
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Kevin Toninelli |
Genre | Puzzle |
Made with | Godot |
Tags | Escape Game, Pixel Art, Prototype, Stealth |
Comments
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Good job Kevin!
Honestly, it was fun to be a challenge of five days of development. On the first try, I didn't understand how to avoid traces, but once I figured it out, the game became fun!
GG bud!
Hello Kevin!
Very nice and funny game, very short and clear!
Just 2 tips:
- It is necessary to explain better that the traces that the main character leaves are "at time"
- Sometimes the player will stuck in the furniture
Both of them will not broke the overall experience of the prototype
Well done my friend