Pogo Pekan
INTRODUCTION
Jack the pekan, a small and cute mammal native of North America, discovers that the forest where he lives is being threatened by humans, that are cutting down the forest to build a big road! In an attempt to make the workers reason, he jumps on a jackhammer to send them away: will he succeed in his ride to the city to make me mayor change his mind ?
GAMEPLAY
The protagonist rides a pogo-stick which always jumps, he needs to reach the end of the level spinning over different obstacles and climbing multiple platforms without dying.
CONTROLS
PC 🖥️
Movement: pressing left or right arrows
MOBILE 📱
Movement: tapping left or the right side of the screen
MADE BY MIGHTY PEKAN TEAM
Pogo Pekan was made by Mighty Pekan Team during the Game Design and Game Programming course organized by Digital Bros Game Academy (Online Blended).
TEAM
DESIGNERS:
- Marco Trapani https://markdrills.itch.io/
- Kevin Toninelli https://spatagherru.itch.io/
PROGRAMMERS:
- Pietro Di Giovanni https://hcyan.itch.io/
- Alessandro Giacomini https://chaiko-13.itch.io/
- Enrico Lin https://kirenil.itch.io/
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Authors | Kevin Toninelli, Chaiko_13, Pietro Di Giovanni (hcyan), Marco Trapani, NicoBertoli |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Forest, Furry, Indie, Pixel Art, Relaxing, Side Scroller |
Average session | A few hours |
Languages | English |
Inputs | Keyboard, Touchscreen |
Download
Development log
- general bug fixing and credits updateMay 04, 2023
Comments
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I can't get past the very beginning with the concrete platform. What does "Double hold to break the concrete" mean??
OHHHHH I JUST FIGURED IT OUT1 I suggest you change the sign to something like "hold left and right to drill" or something because I had no idea what "double hold" meant.
Oh, thank you for the feedback :)
Hi, Thanks for playing our game.
Try to hold both buttons to down dash and break the platforms.
And on the third level, my drill thing got stuck in the ground near the beginning and I can no longer move.
We have some collision detection issues, we are trying to fix them